Showing posts with label dunmer slavers. Show all posts
Showing posts with label dunmer slavers. Show all posts

Thursday, January 7, 2016

Dunmer Slavers

(Nice little setup you have here)
The Dunmer Slavers have a large operation set up in the Blackwood under the veritable nose of Cheydenhal and the Imperial Legion, both of which are tied up with assassination of the Emperor and the Oblivion Crisis.

You can become aware of there presence by seeing notices posted in Cheydenhal or Bravil. If you happen across either Marsh Punk, Seran or Nayon Camps will also be a clue.

(We are not slaves to fashion, anyway)
Seran is the largest of the camps, with many guards, for good reason. This is where the Argonian prisoners are being held under lock and key. If you move to help them, the camp becomes hostile towards you.

The only real opposition they have met with thus far would be the Argonians themselves. The Slaver's Log located in Marsh Punk Camp details the operation of all three camps, as well as the attacks from the local Argonians.

Marsh Punk Camp is not far away, and is where the leader of the expedition resides, Chief Derahed Faylu - she is not to be trifled with.


Slavers and Smugglers

(Aw, that's cute, you want to do good.)

Though slavery has been abolished by the Empire for some time, that doesn't stop unscrupulous folk from making a profit. And just because the Legion is tied up with the Oblivion Crisis, doesn't mean you can't make a difference - for good or for ill.

Adventurers can be made aware of this drama by notices in Cheydenhal and Bravil, or by happening upon either Seran, Marsh Punk or Nayon Camps.

Neither faction will be overtly hostile, unless the adventurer starts a fight. You can gain the trust of the Argonian smugglers by helping their cause. You can also endear yourself to the slavers by attacking their Argonian enemies in Blood Clot and Red Gill caves. If you do that you are bad and you should feel bad.

If you opt to help the smugglers, you can then purchase items from their leader in Blood Clot Cave. He sells all manner of illicit goods that are not available to purchase anywhere else in Cyrodiil. He will also buy stolen goods, you know, because he's a smuggler.

Katy's note: This is probably the easiest of all the quests that I've delved into thus far. It's relatively easy to free the slaves, and though the Slavers put up a good fight, it's the only objective I've been able to find. I "completed" the quest before I even found everyone.