FAQ - Frequently Asked Questions

Mostly the Frequently Asked Questions are questions I had when playing OOO. If you have questions, ask them and I will put them here too. Many of these questions come straight from Devnull's guide and they deserve all the credit. Unless specifically noted this comes from the old guide.

How do I start the quests?

Adapted from a post by Arkngt

Lots of people have asked for details on how to start the quests in OOO 1.32. A Path of Iron is the only questline with a clearcut start - the other ones can be triggered on different locations/occasions. And generally, reading the notifications you'll find in cities would start you out on them. The one in Anvil would point to Shadows in a Struggle for Power and the one in Bruma to The Skyrim Bandit Clans, for example. Here are some more specific tips:

A Path of Iron - Triggered by trying to grab Melus Petelius' Claymore by his wife's grave in Brindle Home.

The Skyrim Bandit Clans - Read any of the imperial posters in Bruma and/or read the note on the desk in the West Wing of Clouds Temple. (Airwave)

Slavers and Smugglers - Triggered by discovering either the Nayon, Seran or Marsh Punk camp.

Shadows in a Struggle for Power - Started by reading the warning posts in Anvil or stumbled upon by either finding the Dread Helmet in Fort Facian, killing Faran Hestarius at Fort Flecia or reading Hannibal Traven's writings, for example.

Note that there are other options for starting these quests, except Path of Iron.

How do I not get killed doing the Mage's Guild Recommendations?


by Showler
Doing the Mage's Guild recommendation quests in OOO can be a tricky challenge. They range from Bruma, which is absurdly easy, and Cheydinhal, which is easy if you have the right spell, to Leyawiin, where you have to fight bandits, marauders, creatures and other Mages. OOO increases the disparity. Best thing to do is do the MG recommendations in order of difficulty: Bruma, Cheydinhal, Bravil, Anvil, Chorrol, Skingrad and then Leyawiin.



I hate the spectral warriors. How do I kill them?


You may have trouble fighting the Ethereal Warriors. Understandably so, they're immune to normal damage (unless the weapon is otherwise ignorant of that resistance), fire, and frost. However, they have one fatal weakness: shock. They are massively vulnerable to shock damage. If you're a mage with some Destruction talent, you can bowl those punks over quite quickly with some liberal application of shock damage attacks (although it's risky because they could bounce it back at you). However, for those of you not skilled in Destruction, there are other ways... the Meteoric Iron Weapons. Not only do they deal quite a bit of shock damage from a strike enchant, but they also have an added benefit of exacerbating the shock weakness for the next hit (if you can get the hit in quickly enough).

Below are a list of general locations of "hidden" meteoric iron weapons with shock damage enchants. No specifics; I gotta leave SOME challenge in finding them for you guys! Be informed that, because they've languished for aeons, their enchantment energy has slowly seeped out, and the weapons themselves aren't in good condition. You'll need soul gems to replenish them (though they'll have some energy in them), and you'll need Journeyman armorer skill (as repairing them at a shop is horrendously expensive, and they're rather frail weapons to begin with).

Malatta Gorimacil (longsword/scimitar): Rielle

Gah Malatta Volenmaica (2H Battle axe): Veyond

Malatta Andavar (Stave): Atatar

Malatta Quinga (Bow): Hame, Leyawiin FG Hall (Guardian rank or higher*)

Malatta Maicatulwe (Glaive): Atatar (again)

Gah Malatta Volenbal (Greatmace): The Umbacano Collection

Malatta Volenbal (Regular mace): Cheydinhal FG hall (Guardian rank or higher*)

Go forth, and slash/bash those ethereal pains in the posterior, AYLEID STYLE!

* = You must be Guardian rank or higher in the FG to requisition them legally... though if you can steal them, that works just as well.

WTF is up with Underpall Cave?


Underpall Cave of those areas in OOO that can really test you to the limit. The Spectral Reavers are brutal, and Fayth Noor is too. Since some players may need to get through the final cave to complete Knights of the Nine, some tips about surviving the area are in order. There is a way to survive!

If you can, bring one of the weapons already mentioned or some other fairly good shock-enchanted weapon. This will dramatically improve your chances of taking out the Spectral Reavers before Fayth Noor blasts you to bits. If you don't have one of the above items (or similar), then there's still hope.
If you enter on the left side of the large cavern and either sneak or make a mad dash for the wooden dock on the edge of the pool, you can dive down to the bottom there and find a very good Ayleid meteoric iron axe with strong shock damage and weakness to shock effects. This should at least give you a fighting chance.

As an added benefit, this move will probably lure some of the guardians into the water after you. If you can climb back out quickly after retrieving the axe, then you may buy yourself some time before they can regroup to mob you.

What is happening with my torch?


This is very much by design and one of the greatest immersion enhancers in OOO. Understanding how it works can help you survive when things get dark and dangerous at the same time!

The OOO version of Drop Lit Torches saves you a huge amount of fiddling in your inventory. To make use of this feature, you'll need to set a hotkey for the inventory item called Hot Key Torch.

Now, when you first get into a dark area of some dungeon, sheath your weapon and hit the hotkey for the Hot Key Torch. It auto-equips equips a torch so you can see your way through the dark.

When you encounter some nasty critters, you draw your weapon and automatically drop your torch on the ground so you can still see during the fight! Smart move! When you're done fighting, sheath your weapon, then pick up the torch and it auto-equips so you can continue on. If you already have a weapon out and want to shed some more light on the situation, just hit the hotkey for the Hot Key Torch and it will drop another torch on the ground.

All that without ever having to open your inventory! Simply brilliant!

(by faraon3)

***Note 1: Anywhere that says something along the lines of, type "player.addItem 01234567" into the console, means to type what's in the quotes and not the quotes themselves.

***Note 2: When any item/NPC/etc. hexcode is given to you in the form XX012345, the XX represents the order in which you load OOO.

How do I wear braided armor?

You must retrieve the green gem from Narind.

Where are the ruins of Narind

 Located near the "L" of Anvil. (LordJBeckman)

How do I use ghost/spectral weapons?

First collect the green gem from Narind. Next kill the boss of Yeleri and get his armor. Now head to Fort Facian to get the helmet. Lastly put the armor on and you'll now be able to use ghost/spectral weapons. (LordJBeckman + EbonKnight)

What is the Dread Armor/Where is the Dread Armor located?

Dread Armor is heavy armor, which when you wear the full set, enables you to wield ghost/spectral weapons. See above question for location.

Why can't I use ghost/spectral weapons while wearing my Dread Armor?

First make sure you have all five parts on, then check the "Console Commands" section below.

Where is Yeleri?

Yeleri is located in the corner of the map near the boarder towards Hammerfell towards the sea. Near the "T" of "The Gold Coast" and above the "A" of "Anvil" on the map. (LordJBeckman)

Where is Fort Facian?

Fort Facian is located above "The Nibenay Basin" towards the mountains on the map. Near the A of Basin, head up towards the "O" of "The Valus Mountains" (LordJBeckman)

 How do I wear ghost/spectral armor?

You can't as of OOO 1.3. (Sotobrastos)

What are Platinum Coins good for?

Selling/Collecting.

Where is the key to the chest in Sideways Cave?

Key added in OOO 1.31, its located in White Gold Tower and can be found during the last mission in the Thieve's Guild. (AnvilTonge + Arbiter of Change)


How do I befriend animals/How do I get summon animal spells?

You must defeat Eregor at Yeleri. However, in order to find Eregor you must first kill Lareil in Narind.

How do I join the Blackmarsh Smugglers/Shamans/Refugees?

You have to free the prisoners at Seran Camp.

I've freed the prisoners at Seran and I still can't trade with the Blackmarsh Smugglers!
You can only trade with their leader, Eidkee Vshiir, who is found at Blood Clot Cave.

Ok, why can't I get Eidkee Vshiir to trade with me even though I've freed the prisoners?
You must accompany the slaves down to the cave. The script also checks to see how many survived so keep them safe. (Sotobrastos)

What do the smugglers sell/buy?

They sell very nice items from time to time and will buy stolen goods. (Sotobrastos)

Where can I find the Slave Traders?

Their camps are between the rivers Panther and Silverfish. See factions section below for exact camps.

Where can I find Dragon Armor/Weapons?

Ri'zikar, Fighting Chance private room, Marlek at Ice Dragon Camp north of Hermaeus Mora's Shrine, and a chest in the Cheydinhal sanctuary of the Dark Brotherhood. (ATT-Spartan + Mazhaoshen)

How do I recruit the help of Bosmer Rangers?

You can't really unless you bring an enemy to them or follow them on their raids. (Rage the Sage)

Why aren't the Bosmer Rangers ever in their camps?

They go on raids during the day, try going to their camps early in the morning before they leave. (Rage the Sage)

What is this Light of Dawn I keep hearing about?

Its a 2-Handed sword that is powered up every 100 vampires you kill (Note: You must kill the vampires with the LoD in order to power it up). (Reeeze)

Where is the Light of Dawn found?

In Nornalhorst.

Where can I find more vampires to kill with Light of Dawn?

There are tons of Vampire Dungeons you can find! Happy hunting! (dev_akm)

My Light of Dawn won't power up to its final level!

This bug exists only in very old versions of OOO. Its a known bug in OOO 1.3.0 that was fixed in 1.31. Upgrade to a more recent version (see here) or use the console to give yourself the last form. Check the "Console Commands" section below for details. (Reeeze)

Where can I find that book (An Expanded Excerpt from Vampires of Tamriel, vol II.) about the Light of Dawn?

There is a copy in Crowhaven where you meet Agronak's Vampire father (as in Grand Champion of the Arena Agronak)

Where is Lord Volmyr/Vampire Boss?

Also in Nornalhorst.

How do I defeat Lord Volmyr?

There are multiple ways. Here's a few suggestions:

Lord Volmyr might be resistant to magic, normal weapons, and have a zillion HP, but remember that the OOO traps are the deadliest of all weapons. It just so happens that there are some nasty ones right in his lair, coincidence? Or you could always bring him to the closest batch of guards and let them take care of him. (Errrrrrr)

Using MM, at Journeyman Conjuror level, Level 10 character ... I was able to defeat Lord Volmyr. Though by the time I did, I was level 14 (just from fighting him).

Basically, conjure an army of creatures. At Journeyman level I conjured: 3 scamps, 2 clanfears, 2 bears, a daedroth, and a flame atronach. Would have conjured some undead, but my character believes that to be "evil". When one of them dies, conjure a replacement. While that army is attacking Volmyr ... hit him with Spellfires when you have an opening.

This was my tactic and, as I've said, I defeated him at Level 14. I conjured a LOT of creatures, to raise up 4 levels while fighting just him. The other vampires seemed sissies, comparitively. Not that I'm complaining! (WalterGR)
Another strategy for Volmyr. Use a freezing grasp poison (found on some chests) on him and just beat him down. lol

The poison silences, paralyzes and does something else. First time I fought him it took me about 20 minutes and he still killed me. I was looking around my poisons and decided to try it and it worked. He dropped to the floor and I beat him with Crimson Eviscerator (from Vile Lair) He was dead in less than 10 seconds. Now I always save those poisons for annoying named bosses. (deks)
I have finally found a good use for telekinesis After a few foiled attempts at trying to retrieve the LoD from nornalhorst without alerting any of the vampires (well, volmyr had detect invisibility and chameleon), i went to arcane university and created a 100 feet telekinesis spell. Sneaking at the top of the stairwell , i aimed at the LoD on the altar and casted the telekinesis spell. Voila~ None of the vampires seem to notice the blade floating in the air, not even volmyr. (yiron)

Note from Katy: In one of my play-throughs, I was wearing a piece of armor that would "reflect damage" and Volmyr ended up taking some hefty damage just by injuring me. That's how I killed him.

What does the "Arrow Retrieval" Enchantment on some arrows do?

It means there is a 50% chance of recovering the arrow.

Where can I sell all of my very valuble items, I can't find anyone with more than 3000 gold?
You will never find a vendor with enough gold for some of the more expensive items (5000+), if you want vendors to have more gold, you'll need to have Living Economies running and modify a few variables (see "Console Commands" for the code to open LE customization menu).

Note from Katy: Awhile back we had installed TIE (Tamriel Immersion Experience), another overhaul mod. When we installed OOO we unchecked it, but some effects remain, including the wandering merchants, and the Argonian merchant and vampire merchant. The argonian is in the middle of Niben Bay near the portal to the Shivering Isles and the Vampire is in turns in his lair in the bloodwords (he's not always keen on visitors, so watch yourself or have calm handy) and if you want to deal with the lizard, you'll have to hold your breath.

Technically, the mods conflict (which is why we disabled it, but I have to say I kind of like the happy coincidence that allowed me to keep the merchants and haven't seen any other issues.

How do I gain entry to Fort Rayles?

Shoot the arrows on the stand at the glowing gems in the statues heads. (Rhekarid)

Where is "The Lady of Embers"?

She's located in Fieldhouse Cave. (Dazu)

Where is Fayth Noor?

He's located in Underpall Cave. (Prawn)

What is Geomancy and how do I learn it?

Geomancy is the art of casting specialized spells and using up precious gems in the process. To learn Geomancy you must read the book "Report on Ayleid Geomancy" which can be found in several places, including the Arch Mage's Tower Lobby and in the Chorrol Mages Guild. (FasterThanJesus)


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